I am a specialist in 2d animation and VFX for cinema and audiovisual content. I have been working in the film industry for more than 15 years and I have a long history of work done for different brands, companies and film projects.
My career made my creations
I started as a child illustrating all kinds of characters, then when I grew up I started animating using the stopmotion technique until I focused on 2d animation using my illustrations.
My portfolio ranges from motion graphics content to animated short films entirely illustrated by me. I generally use the technique in which I work with illustrator and afeter effects in an integrated way to have the best desired results.
I have worked for several years in different production companies, but what I like to do the most now is have projects that come directly from my studio so that I can concentrate on it and get the best out of myself as an artist and visual interpreter.
I have made video clips for bands such as The Paladines or Jet Plan in which I put all my ideas at the service to be able to carry out simple or complex projects, but finally achieved for the musical concept of the band.
I have developed working methods for communication flows to be efficient in terms of cost and time for my clients.
At this moment I am developing the landscape design for a video game that will be made in Unity.
I am also in the middle of running a feature film made entirely in Blender. As a plus I am constantly training to continue learning and updating myself in everything that is animation and rendering software.
I have my own studio in California, but I work for projects around the world, so I am always interested in being open to new directions and places and meeting new people with whom to work in creative and inspiring environments.